Ply file into maya
Range data versus 3D models - a caveat on the use of these models The models in this archive are fairly widely used in the graphics, visualization, and vision communities. Things people have done with these models include simplification, multi-resolution representation, curved surface fitting, compression, texture mapping, modeling, deformation, animation, physically-based simulation, texture synthesis, and rendering.
The Stanford Bunny is particularly widely used, as surveyed by Greg Turk on this entertaining web page. One use people have made of these models is as input for surface reconstruction algorithms, typically by stripping away the mesh connectivity and treating the vertices as an unorganized point cloud.
We caution against this approach. Back to Topic Listing Previous Next. Filter by Lables. Please specify a writable directory where Maya can store user data. Message 1 of 6. Message 2 of 6. I would reccomend Brillstudio's PLY point cloud importer. I managed to import about 3 million particles easily. Message 3 of 6. Message 4 of 6. Have you tried Agisoft? Message 5 of 6. Properties that might be stored with the object include: color, surface normals, texture coordinates, transparency, range data confidence, and different properties for the front and back of a polygon.
The PLY format is NOT intended to be a general scene description language, a shading language or a catch-all modeling format. This means that it includes no transformation matrices, object instantiation, modeling hierarchies, or object sub-parts. It does not include parametric patches, quadric surfaces, constructive solid geometry operations, triangle strips, polygons with holes, or texture descriptions. A typical PLY object definition is simply a list of x,y,z triples for vertices and a list of faces that are described by indices into the list of vertices.
Most PLY files include this core information. Vertices and faces are two examples of "elements", and the bulk of a PLY file is its list of elements. Each element in a given file has a fixed number of "properties" that are specified for each element. The typical information in a PLY file contains just two elements, the x,y,z triples for vertices and the vertex indices for each face. Applications can create new properties that are attached to elements of an object.
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